#ifndef COMPONENTSDLG_H
#define COMPONENTSDLG_H

#include <QDialog>
#include "ui_componentsdlg.h"
#include <windows.h>

class ComponentsDlg : public QDialog, public Ui::ComponentsDlgBase
{
  Q_OBJECT
public:
  ComponentsDlg(QWidget * parent = NULL, Qt::WindowFlags f = 0)
    : QDialog(parent, f)
  {
    setupUi(this);

    getComponents();

    connect(pushButtonRefresh, SIGNAL(clicked()), this, SLOT(getComponents()));
    connect(pushButtonClose, SIGNAL(clicked()), this, SLOT(clickClose()));
  }
protected slots:
  void getComponents();
  void clickClose();
};




#endif 